Freeing up RAM and bus

Resources can be quite tight within the Jaguar system.  All though CPUs fighting for time on the bus, only 2MB of RAM, 4MB (mostly) of cart space.  Compromising assets to make a game fit or work isn’t something you want to do, especially the people that have created those assets 🙂

With that in mind I am always looking for ways to free up ROM/RAM, and keep the SoundEngine off the main bus as much as possible.  I have spent the last few days pondering a few tweaks that could benefit both storage capacity and bus use, and from the initial very basic experiments tonight these are looking quite promising.  I shouldn’t really count my bytes before they have hatched, but I am pretty sure that there could be some significant savings coming soon in regards to music playback on the Jaguar..

Watch this space…